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 Post subject: [WIP] Non Human v2
PostPosted: Mon May 24, 2010 3:19 am 
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Goomba
Goomba

Joined: Sun May 23, 2010 12:35 pm
Posts: 17
Non Human v2 is a game i created which is based on a game from the
horrendous action 52 for the Nintendo entertainment System .the
original Non Human suffered from bad controls,sprite flickering,bad
gameplay and bad music.the goal of Non Human v2 is to have better
gameplay then it's original counterpart, while still sticking as close as
possible to the original idea without failing itself.
Image

Non human v2 was made using Multimedia Fusion 2.

the current version 0.4.0 has 7 levels.

download
Download


Last edited by ChaosWormz on Sun Apr 17, 2011 9:03 am, edited 4 times in total.

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 Post subject: Re: [WIP] Non Human v2
PostPosted: Mon May 24, 2010 10:10 am 
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Site Admin
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Joined: Wed May 14, 2008 4:43 am
Posts: 2328
Location: Kansas City
SonicWorms wrote:


I absolutely abhor using mediafire. If you like, I'd be happy to host NonHuman for you. :)

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 Post subject: Re: [WIP] Non Human v2
PostPosted: Mon May 24, 2010 1:36 pm 
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Goomba
Goomba

Joined: Sun May 23, 2010 12:35 pm
Posts: 17
added a seconed download link


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 Post subject: Re: [WIP] Non Human v2
PostPosted: Mon May 24, 2010 2:51 pm 
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Zora
Zora
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Joined: Tue Jan 05, 2010 6:56 am
Posts: 251
Location: Germany
This game is WAY better than the Action52 original. But it would be nice to disable music/sound. I wasn't able to talk in skype anymore 'cuz it was a bit too loud.

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 Post subject: Re: [WIP] Non Human v2
PostPosted: Sun Jun 06, 2010 2:55 am 
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Black Mage
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Joined: Sat Jun 05, 2010 4:24 am
Posts: 174
Location: Vancouver, BC, Canada
I've never played the original but this game was pretty fun. It took me a while before I figured out the double jump.


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 Post subject: Re: [WIP] Non Human v2
PostPosted: Sun Jun 06, 2010 4:53 am 
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Goomba
Goomba

Joined: Sun May 23, 2010 12:35 pm
Posts: 17
thanks for the feedback


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 Post subject: Re: [WIP] Non Human v2
PostPosted: Sun Jun 06, 2010 10:44 pm 
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Eater of Comics
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Joined: Wed Mar 31, 2010 10:06 pm
Posts: 1015
I played this a while back, and it was great, I was kinda addicted, I just never commented on here :P

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PostPosted: Sat Aug 21, 2010 7:49 am 
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Goomba
Goomba

Joined: Sun May 23, 2010 12:35 pm
Posts: 17
Ok update time.

the current build is 0.4.0 and the updates are:
1. 1 new level(7)
2. added the option to mute all sound
3. and maybe some other stuff that i forgot about.


Last edited by ChaosWormz on Sun Apr 17, 2011 9:06 am, edited 5 times in total.

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 Post subject: Re: [WIP] Non Human v2
PostPosted: Sat Aug 21, 2010 8:38 am 
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Zora
Zora

Joined: Mon Feb 01, 2010 8:15 am
Posts: 256
Location: England
Totally agree, a fun little game, my only complaint was that I had a little trouble with the jumping, but then again, I always seem to in nearly every game :lol:

what language/API did you write it in? at 1st I thought Win32 API because of the windos menus, but correct me if I'm wrong :D

EDIT: hats off to you, I was on level 5 for about 15 minutes, there's a lot going on in that level!

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 Post subject: Re: [WIP] Non Human v2
PostPosted: Sat Aug 21, 2010 10:29 am 
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Goomba
Goomba

Joined: Sun May 23, 2010 12:35 pm
Posts: 17
Quote:
Non human v2 was made using Multimedia Fusion 2.


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